Last Wednesday, we were invited to demo Powargrid at the monthly Dutch Game Garden networking lunch. It's a fun event where you can showcase your game and chat with fellow game developers!
We've been there a couple times before, and it's always fun to showcase our game! This time, we mostly had a chat with a few fellow devs, visited Game Drive (who helped us market our game) at their new office and left with plenty of food for thought about how to present our game, for example on our Steam store page.
That's us talking to Bram from Game Drive, and Bas from Abbey Games who gave us some good advice. Once again I am reminded we are not big dudes :p
Thanks again to DGG for inviting us, and to those present for the fun atmosphere, pleasant conversation and new insights!
We're Michiel and Willem. Hi!