This blog was a good first step, followed by joining Twitter (as a studio, @WeeFreeStudio, and personally, @Fuddleclutch). And demo-ing our game at the Dutch Game Garden was also very cool and insightful. So I'm quite confident that by the time we finish Powargrid, we'll have the skills to set up a marketing campaign to match the quality of the game we're building. It's probable we'll write a separate blog post about our marketing experiences once we collect some more of them.
- Willem -